Showing posts with label Punch the custard. Show all posts
Showing posts with label Punch the custard. Show all posts

Friday, 1 February 2013

Don’t miss the custard-punching launch of GEEK2013 on Thursday 21 February


We’ve toiled a whole long-but-short year on GEEK2013, swept along on a tide of tea and cooperative effort and now it’s nearly here, Forgive us if we’re a bit tired and emotional but we can’t quite believe how much energy and talent has poured into the project. So make sure you write it into your diary for 21-24 February – in big red letters and/or relevant emoticons.

And take particular care that you don’t miss the opening event from 6.00pm to 9.00pm on Thursday 21 Feb. Hide&Seek are curating the event and we’re really pleased about this for two reasons:

Firstly, their imaginative gameplay will make Margate old town a place of wit and wonder – the perfect start to GEEK2013. You’ll see how the gameplay sprite can climb out of the console and put an intelligent sparkle into public spaces.

Secondly, one of the games on offer is Punch The Custard, designed by George Buckenham. Players have to punch a bowl of custard against the clock; punch it just right and the (perfectly ordinary) custard bounces your hand back as though it’s a hard surface. We think it’s a great analogy for everything GEEK – a cultural contribution that’s fun, social, interesting, and sprinkled with learning (it combines electronics, programming, and practical experiments on the viscosity of edible fluids). And did we mention it’s got custard in it?

(Photo above by Mike Massaro.)

Monday, 1 October 2012

Another wonderful Hide and Seek Weekender



(Picture credit Mike Massaro)
A little review. Our friends at Hide & Seek have just held their fifth weekender event at the Southbank in London.
Games from all over the globe were present, with a special emphasis on games that are both fun to watch and play. Knowledge, skill, dexterity and guile were all on display as was a little cheating - a fantastic custardy, dazzling event. We very much hope that we can work with these guys in Margate soon.
Talks included:
• Joshua DeBonis of indie game studio Sortasoft told us about the bizarrely named Pigeon PiƱata Pummel. We want to Play! Please please bring it to Margate. See more about the game here.
• Punch the custard! This brilliant game was devised by George Buckenham. Two players are put head to head to find out who can punch their custard quickest. See a video of the game here.
Does Public Play have a role to play in Regeneration . We think so and said so.  Find out more here Wired.co.uk article here.
Visit the Hide & Seek website for more information on the Weekender here.